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    ekanta's UI(User Interface)

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    Vazeos(T.N.T.)
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    ekanta's UI(User Interface)

    Post by Vazeos(T.N.T.) on Sun Jun 06, 2010 8:31 pm

    [You must be registered and logged in to see this link.] is a link to download ekantas ui for aom&aot

    it includes:

    1. You can minimize or maximize the ui without loosing any info (use the arrow button at low right). Statspanel,
    myth rechargebar and age up snake at top will still be there.
    2. 5 idle banners with counters at top, se info below.
    3. relocalized smalller Titan gate besides good powers.
    4. Small house and farm counter at top left (which also serves as buttons with more functions, se below).
    5. Possibility to toggle between armybanners and building/unit panel. YOu can here see nr of buildings of most
    kinds. And also nr of cathegorized military units (only idles can be shown). The panel will be culture specific
    if you used your button over the idle banner correctly. If you click the icon it will find the building or unit
    in the picture.
    6. Special button at top right for screenshot and to read your objectives.
    7. Special button at top right to change lightning settings ingame.
    8. Special button at top rigth to change zoom and pitch anytime. There is also an option to zoom in further.
    You can here also change to hide ui during screenshot, hide outlines and who camera position on minimap.
    9. Villager counter in the recourcebar so you can see nr of gatherers of the different resouces. If you set your
    culture right with the buttons over the idle banner correctly it will also show nr favor gatherers culture
    specific, see explanation below.
    10. A market in the interface over resourcebar. You can here buy and sell resouces, but it will only work if you
    actually have a real market yourself. You can also view the market values all the time.
    11. A few extra buttons at the minimap:
    11.a) camera button: resets normal zoom, pitch and rotation to the map.
    11.b) minimap button: to show the strategic map on/off.
    11.c) 'E'-button: configurates 'easydrag military option on/off'
    11.d) 'H'-button: configurates 'Flash hitpoints on damage option on/off' (damaged units will show hitpointsbar)
    11.e) 'F'-button: configurates 'Friend of foe option on/off'
    11.f) 'f'-button: configurates 'show footprints option on/off'
    11.g) 'R'-button: configurates 'if you can rotate the map on/off'
    11.h) 'arrow-button: toggles between minimized and maximized interface. USE THIS instead of
    'control-arrow up/down'. (I made it this way so you should not lose any info when minimizing).
    12. A small arrow button besides the pause button in recorded games contol so you can access bookmarks function
    in recorded games even in aot.
    13. The 5th idle counter also have the function to toggle between aom and aot settings (it will toggle the
    easydrag military button and strategic map button on/off, since these only work with aot not aom).
    14. This UI will work for both aom (vanilla, aom-original) and aot (the titans), se explanation below.
    15 New and enhanced ingame meny system to easier access and more functions.
    16. I added red text in some ingame menues instead of black for aot or golden for aom, this way it will be clearly
    visible both when playing aom or aot.
    17. Possibility to turn on/off blackmap and/or fog in singleplayer.
    18 Possiblity to use the startup script, configurate it or delete it. The startup script finds towncenter and
    builds your first villager, in titans it will thereafter also turn on the autoqueue. It will tjereafterfind in
    due order:
    hyena of set, pharaoh and scout. Its possible to set a nr to all these 4 things so these will be given that
    nr at the start of the game, se below for explanation.
    19. Possibility to see build times for buildings, train times for units and line of sight when playing.
    20. Ability to set cut and show during game.
    21. New unit stats or command panel visible where player name used to be etc. This fits well if you minimize.
    22. Possibility to see exact ingame gather rates any time in the game.
    23. You can now see crush damage besides attack/armor and crush armor besides hack armor in unitstatpanel.
    24. Ranged units will display min and max range in statspanel.

    And more


    Installation:


    Uimain and uistrategicmap files go into (your installation directory)
    C:\Program Files\Microsoft Games\Age of Mythology\Data

    The .ddt 'ICON FILES' (files in icon folder) go into:
    C:\Program Files\Microsoft Games\Age of Mythology\textures\icons

    The .ddt 'ui_?_title_civ FILES' (files in textures main folder) go into:
    C:\Program Files\Microsoft Games\Age of Mythology\textures

    The .ddt 'marketlines and resourcelines' (files in ui folder) go into:
    C:\Program Files\Microsoft Games\Age of Mythology\textures\ui
    ------------------------------

    Uninstall:

    Detele all you installed.
    You never replaced any files, you only told the game to use the mods for as long as they were installed.

    and more info at that link Cool


    Last edited by Vazeos on Sun Sep 19, 2010 12:04 pm; edited 1 time in total
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    [UrK]_latino
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    Re: ekanta's UI(User Interface)

    Post by [UrK]_latino on Mon Jun 07, 2010 4:20 am

    COOL aport man thanks =)

    downloading


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    Vazeos(T.N.T.)
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    Re: ekanta's UI(User Interface)

    Post by Vazeos(T.N.T.) on Mon Jun 07, 2010 7:01 am

    my pleasure ^^
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    _Reginleif
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    Re: ekanta's UI(User Interface)

    Post by _Reginleif on Fri Sep 17, 2010 12:36 pm

    Where is the link man? xD I cant find it

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    Re: ekanta's UI(User Interface)

    Post by Invitado on Sun Sep 19, 2010 9:37 am

    i use the same UI.Its great. Also where is this link??
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    Vazeos(T.N.T.)
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    Re: ekanta's UI(User Interface)

    Post by Vazeos(T.N.T.) on Sun Sep 19, 2010 12:06 pm

    ok i fixed it the problem was that the forum was edited and the bold letters became normal so u didnt realise that there's a link there Razz just click on "here" Smile
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    _Reginleif
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    Re: ekanta's UI(User Interface)

    Post by _Reginleif on Tue Sep 21, 2010 12:52 pm

    777 999 ok lol ^^ 11 this forums background colors & style is too bright , latino change it to the normal theme we used till 1 month ago
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    Vazeos(T.N.T.)
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    Re: ekanta's UI(User Interface)

    Post by Vazeos(T.N.T.) on Tue Sep 21, 2010 7:11 pm

    yeah

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